APLIKASI PEMBELAJARAN GEOMETRI BANGUN DATAR DAN BANGUN RUANG BERBASIS ANDROID MOBILE MENGGUNAKAN FLUTTER UNTUK SISWA KELAS 2, 3 dan 4 MADRASAH IBTIDAIYAH 4 MADRASAH IBTIDAIYAH

TitleAPLIKASI PEMBELAJARAN GEOMETRI BANGUN DATAR DAN BANGUN RUANG BERBASIS ANDROID MOBILE MENGGUNAKAN FLUTTER UNTUK SISWA KELAS 2, 3 dan 4 MADRASAH IBTIDAIYAH 4 MADRASAH IBTIDAIYAH
AuthorAhmad Tantowi
AbstractLearning is the process of interaction between learners and educators in a learning environment to understand a subject matter. One example of learning media is a book whose use is still closely related to the learning process. In pandemic times like today using books becomes less effective in teaching and learning activities. Smartphones / HP today are more often used because it helps online learning. To help teaching and learning activities the author designs and creates flat-build geometry learning applications and builds space based on android mobile. It is hoped that the creation of learning applications can facilitate learners and educators, especially in math subjects.
KeywordsAndroid mobile, Learning, Three-dimensional Figure, Two-dimensional Figure
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Issn2302-0709
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Created At27 Apr 2022 12.09.57