GAME EDUKASI MENGENAL SEJARAH TIGA SERANGKAI DALAM PERGERAKAN NASIONAL MENGGUNAKAN ACTIONSCRIPT 3.0 BERBASIS ANDROID

TitleGAME EDUKASI MENGENAL SEJARAH TIGA SERANGKAI DALAM PERGERAKAN NASIONAL MENGGUNAKAN ACTIONSCRIPT 3.0 BERBASIS ANDROID
AuthorMuhammad Irfan
AbstractThe problem in this research discusses nationalism and the idea of early Indonesian nationality which was initiated
by the triumvirate of Soewardi Suryaningrat, Tjiptomangoenkusumo and Douwes Dekker who are members of the
Indische Partij. Although the age of this party was short, the ideas spread by this triumvirate provided the basic
foundation for the idea of Indonesia. Their ideas about the nation at that time had surpassed the political thought
of the era. The use of the term "Indonesia" is a word that was first popularized politically by thinkers in this group
at the time of exile in the Netherlands. The ideas of these three thinkers provide a way for the emergence of a more
modern conception of Indonesian nationality. This system development method was built using the Multimedia
Development Life Cycle (MDLC) system development method by Luther-Sutopo with six stages, namely: concept,
design, material collection, manufacture, testing, and distribution. The result of developing this system is an
Educational Game to Know the History of the Tiga Serangkai in a mobile-based national movement that has an
Android operating system or platform. In making the authors use the main software Adobe Flash Professional
CS4 with Actionscript 3.0. The result of this research is a game in the form of an .apk file with a size of 11,371
KB, entitled Educational Game Knowing Three Ones. Games are expected to help students understand the
material being taught in a fun way
KeywordsTiga Serangkai, Educational Game, Android, Actionscript 3.0.
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Issn2302-0709
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Created At10 Des 2022 20.42.43