IMPLEMENTASI PLATFORMER GAME EDUKASI BELAJAR AGAMA ISLAM UNTUK USIA SEKOLAH DASAR KELAS 3 DENGAN MENERAPKAN KURIKULUM 2013 MENGGUNAKAN CONSTRUCT 3

TitleIMPLEMENTASI PLATFORMER GAME EDUKASI BELAJAR AGAMA ISLAM UNTUK USIA SEKOLAH DASAR KELAS 3 DENGAN MENERAPKAN KURIKULUM 2013 MENGGUNAKAN CONSTRUCT 3
AuthorErwin Rahmanto
AbstractLearning about Islam as a basic guide in living life we must learn from an early age. Some of the important things in Islam that we learned earlier have to do with faith and prayer. In a pandemic condition like this, forcing learning to be done online, it is not uncommon for children to feel bored in learning and prefer to play with gadgets after being used for the online learning process. Therefore, the author makes an educational game to support the learning process through the provision of materials and questions about Islamic religious education. The game was developed using the MDLC (Multimedia Development Life Cycle) method and applied to the android system. The game is made using construct 3 as the game engine. The result of this research is a game in the form of a 3.1 MB .apk file entitled Take the Quiz Belajar Agama Islam. Games are expected to help students understand the material being taught in a fun way.
KeywordsIslamic Religious Education, Game, MDLC.
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Created At27 Apr 2022 06.05.15